Demo · Full workflow, in Unreal
Quick to pick up, easy to use and extend. All inside Unreal - one take, sped up.
Capabilities · What Pipe It does
From the first click to game-ready mesh: no vertex wrangling, no leaving the editor.
Tees & crosses
Branch out without the hassle. It's as easy as it looks.
Snap to scene
Brackets clamp straight onto level geometry - drop one beside a prop and Pipe It automatically finds the surface.
Swappable kits
Every style reads from an easy to configure and extend Pipe Kit - straights, corners, tees, crosses and end caps, each with its own variants. Edit the kit and every pipe updates; swap the kit and the whole network re-skins.
Kit authoring
Bring your own meshes and make them a Pipe It piece - mark sockets, bracket anchors and hinges right in the editor, and it slots into the Pipe Kit and snaps together like the built-in kits.
Pre-release · Launch updates
Pick how you want launch updates - your inbox or our Discord.
Live · Interactive editor
Draw, snap and swap pipes right here. Click in to interact - or expand to fullscreen.
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